Simply put, the Esp32-Cam is a microcontroller paired with a small camera that can be programed to take pictures or even timelapses and send everything over Wi-Fi. It’s ideal for IoT projects that involve wireless connectivity and image processing – for instance, a home surveillance system, a smart doorbell, or even a remote monitoring system for 3D printers.
In this guide, we’ll show you how to set up the development environment for Esp32-Cam board. Although Espressif (the manufacturer) has their own framework called “ESP-IDF” to program Esp32, it also supports the Arduino framework, which is more beginner-friendly. As it’s the simplest way to get started with the board, we’ll use the Arduino IDE to flash your very first program on Esp32-Cam.
Without any further ado, let’s get started!
The Esp32-Cam is a development board that integrates an ESP32 microcontroller, a 2-megapixel camera, and a MicroSD card slot in a single package measuring about 27 x 40.5 x 4.5 mm. Priced around $10 to $20 depending on which variant you get, the development board is a very popular choice among hobbyists for its low price, compactness, and features.
The camera allows you to capture images and even has a small flashlight! The memory card slot makes it possible to store captured images along with other files. Moreover, as the Esp32 chip provides Wi-Fi and Bluetooth capability, you can send images to another device over Wi-Fi or Bluetooth. The combination of wireless capabilities, camera integration, and storage options make the Esp32-Cam a flexible, budget-friendly solution to explore the world of computer vision and IoT.
Unfortunately, the compact form factor does come with some trade-offs – the lack of a built-in programmer, for example. Unlike typical Esp32 development boards, the official Cam board requires you to use an external USB-to-Serial adapter to program it. Another caveat of the Esp32-Cam board is that the reset button (marked “RST”) is located on the bottom of the board. So, if you mount it on a breadboard, you won’t be able to reset it.
The Esp32-Cam is an excellent choice for projects like home surveillance, wildlife monitoring, or even object detection when offloading the processing to a web server. However, one of the most popular uses is creating time-lapse recordings of your 3D printing projects.
By positioning the camera to capture your printer’s build plate, you can document prints from start to finish, showcase the assembly process of complex parts, or quickly identify issues like filament jams or layer shifting if you’re monitoring the printer remotely.
For the remote monitoring part, this video from Canuck Creator should help you get started. Alternatively, if you have OctoPrint set up on your printer, you can use also use this plug-in to extend the Esp32-Cam interface into OctoPrint’s interface.
For setting up timelapse, check out this video from Bitluni’s Lab. Unfortunately, as of now, there’s no way to do remote monitoring and timelapse at the same time. If you find a solution, please share in the comment section.
Some companies have released their own takes on the Cam board that include an onboard programmer. For instance, Freenove manufactures one that’s a little bigger than the official Cam board. Its reset button is on top of the board, which is easily accessible. Unless compactness is absolutely needed, the Freenove board may be a better pick.
There are also more powerful variants, such as the Esp32-S3-Cam, which offer more features and better performance in terms of processing power. The Esp32-S3-Cam is quite different from the Esp32, so the instructions on how to use it with Arduino IDE may vary.
In this article, we’ll only be covering the Esp32-Cam development board.
To get your Esp32-Cam board up and running, you’ll need the following components:
Since the wiring method for each kind of programmer is different, we’ll be going over all of them briefly.
The FTDI (Future Technology Devices International) cable is a USB-to-Serial converter that provides a simple way to connect your standard Esp32-Cam to a USB port on your computer. If you have an FTDI cable on hand, you can power the board with the 3.3V or 5V pins, plus Ground (GND) pins.
Pin GPIO0 determines the Normal mode or the Flash mode of the module:
There are two serial pins, GPIO01 and GPIO03 (marked UOT and UOR), which can be used for serial transmission and to receive data with the UART (Universal Asynchronous Receiver-Transmitter) protocol.
Other than the FTDI cable, you’ll need five jumper cables to connect the Esp32-Cam, as seen in the image above:
Keep in mind that, because the reset switch is on the bottom of the board, it can be difficult to reach. To reset the board, you can simply disconnect and reconnect the 5V wire or the ground wire. Remember to keep the Arduino Serial Monitor open (Arduino IDE Menu > Tools > Serial Monitor) because it can give you important information and help you to debug your sketch.
An FTDI programmer has exactly the same functionality as the cable – it’s also a USB-to-Serial converter, allowing you to simply connect it to a USB port on your computer. The difference between the cable and the programmer is the different pinout of the serial connection:
Since the Esp32 has a logic level of 3.3V, the FTDI programmer must be switched to 3.3V. Leaving it at 5V logic level may damage your Esp32.
Maybe you don’t have an FTDI cable or an FTDI programmer at hand, but you may have an Arduino, be it a Nano, Uno, or other Arduino board.
You can send data from the Arduino board to the Esp32-Cam serially by using the UART Communication Protocol, which has the following connections:
The image above shows Arduino Nano connections.
To connect an Arduino Uno, you can follow the same instruction as for Arduino Nano; you can confirm the Arduino Uno connections in the image above.
If you want to use another Arduino board you already own, you just have to make sure you are using the proper pins according to the numbered schema above.
To connect the Arduino board to your computer, you only need a USB connector (a mini USB cable is needed for the Nano).
Esp32-Cam MB Micro-USB programmer is a shield for a standard Esp32-Cam board that adds a Micro-USB port. You just need to plug your board into the shield.
Once paired, as in the photo above, you only need a USB-micro-to-USB-A cable to connect to your PC or Mac and upload the code. That’s it. Easy, right?
You can buy either the MB shield alone or the kit, which includes the Esp32-Cam and the MB shield. To connect to your computer, you’ll need a Micro-USB cable.
Once your Esp32-Cam is connected to the desired programmer, we can get to programming the Cam board.
Let’s install the Arduino IDE first. Head to the official Arduino website and download the latest stable release of Arduino IDE for your operating system. Once downloaded, install it on your computer.
Then, we’ll need to add Esp32 boards:
Now that the Arduino IDE is configured and the Esp32 core is installed, it’s time to put everything into action. In this section, we’ll load an example sketch – a program written in the Arduino language – into the Esp32-Cam. The Arduino IDE will then translate this human-readable code into machine instructions for the microcontroller.
Once uploaded, the Esp32-Cam will run the code, connect to your Wi-Fi network, and provide a web interface where you can view live camera feed directly from your browser. Let’s get started!
This example provides a fully functional web interface to view the camera’s feed directly from a browser.
If your Esp32-Cam doesn’t have an onboard USB programmer, you need to enter bootloader (programming) mode manually by following the steps below. If it has one, feel free to skip directly to clicking the Upload button in the Arduino IDE.
With these steps, you’ve successfully configured the Arduino IDE, uploaded the CameraWebServer example, and accessed the Esp32-Cam’s live feed.
Perhaps a physical connection won’t cut it and you need a remote setup. Maybe you have a lot of devices running the same software, or it might be difficult to make a physical connection to your board. Over-the-air (OTA) or Firmware-over-the-air (FOTA) updates come to the rescue.
There are many ways to implement OTA on generic Esp32s, but as the scope of this article is to give you the basics, we’ll concentrate on basic-over-the-air.
So, to implement Basic OTA, start Arduino IDE and follow these steps:
To use OTA in your sketch, you need to keep the basicOTA structure and just add your code in the four basic sections of an Arduino sketch:
If you need a refresher on Arduino sketches, check out this overview.
Happy OTA upload!
The Esp32-Cam board does come with its fair share of quirks and issues, some of which can be quite time-consuming to figure out. Fortunately, there’s pretty good community support for Esp32, so you should be able to find solutions for most of them online.
Here goes a troubleshooting guide we have prepared to help with frequently encountered issues:
If you’re getting errors like “Failed to connect to ESP32: Timed out” or the upload process stalls, it’s often due to the Esp32-Cam not entering the correct bootloader mode.
Sometimes, the Esp32-Cam fails to boot or outputs unreadable characters on the serial monitor due to incorrect baud rates, wiring issues, or not exiting programming mode properly.
If the camera module isn’t detected or fails to initialize, it may be due to incorrect code settings, loose connections, or hardware incompatibilities.
CONFIG_OV2640_MINI_2MP
) matches the actual camera. The camera should have the model labelled somewhere on it.Weak Wi-Fi signals or insufficient lighting can result in poor image quality or connection instability.
License: The text of "How to Use the Esp32-Cam with Arduino IDE" by All3DP is licensed under a Creative Commons Attribution 4.0 International License.
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