Blender 4.1.1 was released on April 16 and brings 58 bug fixes to version 4.1 released last month.
Typical for a corrective release, the update is focused on stability and proper rendering of visualizations. Key fixes include:
- Visualization errors in curve vertexes and splines.
- Several crash causes, including large JPEG handling, rendering in certain conditions (sculpt mode with multires, OptiX and grease pencil with recent drivers), mask editor, baking during animation, and with single point NURBS curve.
- Fixes for animation path issues due to renaming bone collections and other driver-related malfunctions in bone collections.
- Rendering artifacts associated with Cycles, flip node, and threaded YUV conversion.
- Various UI and functionality improvements, including fixes for duplicate modifiers, memory leaks, and geometry node tools.
For all the details, see the Blender 4.1.1 corrective release notes.
This was a bulletin - our usual news, but a little more compact.
Like it? Hate it? Let us know: editors@all3dp.com
Stay Informed, Save Big, Make More
Get our bi-weekly newsletter for the latest 3D printing news, deals, and guides.
We do not share your information! You can unsubscribe at any time.
By subscribing you agree to our Privacy Policy.
You’ve read that; now read these: