A highly-skilled character artist has shared an extremely detailed 3D print of an ogre. It was modelled with the VR software Oculus Medium.

If you’re an artist, Giovanni Nakpil’s latest creation is likely to inspire you to start using virtual reality. You’re may have seen Nakpil’s work before. The character artist has previously worked on creature design for films such as the Star Trek franchise and The Avengers. Besides film, he does photography, amazing sculptures and digital 3D designs.

Nakpil’s most recent character is a digitally designed ogre. It was modeled in Oculus Medium. This VR sculpting software lets you sculpt, model, paint, and create tangible objects in a VR environment.

Once his design was complete, it was 3D printed. What’s special about the ogre is the high level of detail, the range of shades and color, and the fact that it was all designed in VR.

It is not very likely you will design a character like this without major experience. Nakpil has worked as a character artist at Valve and Industrial Light & Magic. So, unless you’re also a skilled artist with a lot of experience, you may find it difficult to recreate your own VR ogre. However, it is at least an impressive feat that such things can be done – and the tools are getting better and better.

The Significance of Nakpil’s 3D Printed Ogre

Another variable on how likely you are to be able to create a detailed ogre is the quality of your 3D printer. Nakpil had access to the Stratasys J750, which is considered to be one of the flagships of industrial 3D printing and rapid prototyping. This printer is described by the company as “the world’s first full-color, multi-material 3D printer.” – and it comes with a serious price tag of more than $250.000.

As well as how the ogre was designed, what’s also impressive is the final model’s coloring. Nakpil explained how he achieved such a result to Mashable. He said:

“The [3D printing] output retained my paint almost exactly. Since the print did not inherit the specularity settings of the material in Medium, it ended up looking a little less wet or shiny. What you see in the video is 100 percent from the [3D] print though. I did not do any touch-up paint at all.”

Nakpil was impressed on how capable the printer is. He added: “I did not do any sanding or any post-print work whatsoever. The smooth nature of the print comes from the resolution of the Medium model as well as the high-resolution settings from the 3D printer.”

Check out the video below to see Nakpil’s ogre up close and personal. If you want to find out more about his work, make sure to follow Nakpil on Twitter, too.

Source: Mashable

https://twitter.com/GioNakpil/status/821441878574788608

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